VIDEO GAMES
INFINITE CUBES
Infinite cubes is a relaxing game focused on resource management. The player must get different resources and tennies (Infinite cubes coin) to buy machines that automate the obtaining of resources.
It has been made by a team of three using Unity, MagicaVoxel and Mixamo. My role in the team was the realization of some modeling in MagicaVoxel.
LAST SPELL
Last Spell was done with David Gómez (@David_Goru), who was in charge of the programming of the video game.
I did all the artwork, including all the 3d models (characters, enemies, environment, etc.), 2D user interface, shaders in Unity for spells, different particles in Unity and visual quality improvement.
You can try the game here (The Final Spell - Demo)

VIVAIO
Vivaio is a video game made by two Videogame Design and Development students at UJI.
The game focuses on resource management on a farm where you can plant, water, harvest and sell.
This project has been in development from April 2019 to December 2020 with all the art done by me and all the programming done by David Gómez (@David_Goru).

TOWER DEFENSE
Tower defense is a videogame made by 5 people (3 programmers, 1 artist and 1 designer).
The game is about the player protecting the nexus by placing turrets that shoot enemies. These turrets can be upgraded and the player can even get active abilities to attack enemies.
This project has been in development from May 2021 to September 2021 with all the 3D artwork done by me using Blender.